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2009: Wins and Losses

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With the year dwindling away, I thought I'd take a look at what went well and what... didn't.


3: Batman: Arkham Asylum

Name the last good Batman game. Go on, I dare you. Anyone? Bueller? Right. Arkham is the first Batman game in, let's just say, ever to even be playable. Not content to just make a FUNCTIONAL game, Rocksteady Studios went and made a GOOD one. Not only did they make it GOOD, they made it RIGHT. Bringing in Kevin Conroy, Mark Hammill and almost the entire voice cast from Batman: The Animated Series was a brilliant move. This wasn't just a bunch of guys making a game, it was a bunch of fans creating a labor of love. I hope for a similar treatment on Transformers: War for Cybertron. The developers have already said they can't have Optimus Prime without Peter Cullen.

2: Modern Warfare 2

Anyone who listened to my segment on For the Lore knows that I LOVE this game. I applaud Infinity Ward's risk-taking. Story-wise, this is perhaps the most immersive game I've ever played.

1: New IPs

2009 is the best year in recent memory for new IPs in games. Brutal Legend, Borderlands, Dragon Age, Shadow Complex and Torchlight are all properties I look forward to spending more time with in the years to come.


3: WoW failing in China

Blizzard can survive without the income from the Chinese market. However, there are LOTS of people in China who want to play games. This is income that many smaller (and I'm using that term relatively) companies rely on to help turn a profit. Not being able to reach a deal in China could cause some borderline-successful games to fail down the road.

2: Aion

Despite what many have said, I STILL think Aion is a fun game, and I would still be playing if I weren't dedicating my time to other pursuits currently. That being said, it looks like the game is on its way to a slow death here in America, joining the ranks of Warhammer, Dungeons and Dragons Online, Age of Conan and many others as games that just cannon exist in the current WoW-centric MMO market.

1: Console Inequality

Modern Warfare 2 and Borderlands are horribly undersupported on PC. Dragon Age's console versions are inferior to the PC version. Differences in graphics and controls are to be expected. However, removing features, slow content, lack of support and dumbing down features for a "lesser" audience? That's not good business. Release an equal product or hand the ports off to a company that will. In today's market, game companies cannot afford to alienate large portions of their fans.


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